﻿
namespace Melee.Models.Entity
{
    partial class Monster
    {
        private MonsterBase m_Base = null;
        public virtual MonsterBase Base
        {
            get { return m_Base; }
            set { m_Base = value; }
        }

        private Attribute m_Type = null;
        public virtual Attribute Type
        {
            get { return m_Type; }
            set { m_Type = value; }
        }
    }
}
